Let us make ¡®The second battle ground¡¯¡¦ PC game `in boom`
Kim Soo Yeon | newsnews@ | 2017-11-06 10:51:06

Nexon Online Game 'Mabinogi Dual' Nexon in service in North America market


[Digital Times, Kim Soo-yeon] PC game aiming `second battle ground` is expected to appear a lot as PC online game `Battleground` is gaining momentum in the game market. Mobile Role Playing Game (RPG) The domestic game market, which has been steadily faded, is booming.

According to industry sources, the first generation of game companies such as Nexon, NCsoft and Webzen are speeding up PC game development and launch, while Blue Hall, a developer of "Battleground", is preparing for the next game did.

Nexon recently made a mobile game `Mabinogi Dual` as an online game and served it to North America. The game platform `Steam` was released in late September and more than 70% of users who have played the game left the top rating rating `Mostly Positive`.

The company plans to launch Titan Pole Online, a shooting game (FPS) developed in-house by Electronic Arts (EA) `EA Titan Paul` online in the year-end. Needo Speed Edge (racing), a PC game that the company publishes (distribution), and the "Millennium Moon Do" (a game of multiple access role) will also be shown in Korea this year.

Webzen is planning to release the PC web game `Meme Tempest`, which is a standard online game `Mu`, in Korea in December. The game is an intellectual property (IP) alliance game that Webzen has prepared together with China`s Talen Network.

Blue Hall is preparing for `Project W` as the next work to follow the history of the battleground box office. It is being developed as a blockbuster multiplayer role playing game with the aim of launching next year.

NCsoft is speeding up the development of Lineage Eternal, the third online game with a world view of Lineage. We are currently working on an update that reflects user feedback from the first closed test. In the near future, we plan to conduct a second closed test, and the release period, which was the first half of next year, was readjusted to the next year to improve maturity. Currently, the game industry believes that the power of domestic PC games is alive even in the age of mobile games, and that the power of the game is `in the market` proved by the success of the battleground. Especially, it is not impossible to create a `second battleground` if the domestic and foreign users are very interested in our PC games and do not miss this time and give a boost to the development and release of PC games.

"As mobile games have become a `trend` in the domestic game market for the past three years, most of the game developers with PC game development have been following the same trend as the game launches in the mobile age," an industry source said. Said, "It is an opportunity to wake up the sleeping game development and service."

By Kim Soo Yeon newsnews@


[ copyright ¨Ï The Digitaltimes ]